Horsy Raysu is a WebGL-enabled game created for CSCE 431 (Software Engineering) where the game is based around placing bets on horses. Every round, each horse will move between 0 to 3 spaces. Players will have the opportunity to place bets between each round. The earlier the bets are placed, the higher the payoff. The game is network-enabled and allows participants to create multiple game lobbies for simultaneous play. Horsu Raysu played as a component game of an overlying “casino” project where the casino hosted other related games and served as a “bank” for depositing and withdrawing a player’s funds between games.
Unfortunately, there is no available demo for the game at this time. The game relied on a node.js instance running via Amazon Web Services. Perhaps I can get something small up and running locally in on the browser in the future.
Here’s a simple demo of our game. Note that you will not be able to create lobbies or place bets on horses, due to lack of a server.
Here’s an early prototype of of the horses and board.  –  keys will move the horses randomly between 1 and 3 spaces. [SPACE] will reset all of the horses.