So I spent the past 8-ish hours experimenting with both Autodesk Maya and 3ds Max. After tinkering around with both, I have come to favor 3ds Max more. I feel that Maya is better suited for animation, but to each their own of course.
This is really just a small piece of work done on my first day of using 3D modeling. I spent about 3 hours creating the 3D work (though it would take probably take a skilled person 30 minutes tops) and another 3 in Photoshop. Not exactly super-excited about the finished product, but it’s a good benchmark to start at. Here’s to my future projects, cheers.